Cat quest ii review4/14/2023 Each character has their own stats, magic, perks and build, though the experience is shared. In this adventure you get a partner, either AI-controlled or player, that can support you. This makes it great for newcomers or less skilled players, as you don’t need to anticipate or predict moves and react, but not at the cost of these skills being irrelevant. It is less you need to carefully pay attention to every move and more, pay attention to red circles and act accordingly. Things like attacks are made fairly easy to read, though not to the point where it removes any challenge. There is an attack, magic and dodge buttons, which you need to use in conjunction with enemy moves. For those unfamiliar, basically there is a large overworld and a number of dungeons you can transverse and collect loot or defeat foes. Not a whole lot was changed between in the sequel and that isn’t terribly surprising given how simple and fun it was. Where Cat Quest II stands out is actual gameplay. None of the quests or story elements are terribly complicated, making it great for younger players, with enough jokes and charm to keep veteran players entertained. Most of your time will be doing various tasks in service of obtaining the power of support needed to take back your kingdom or help those along the way. It isn’t the most imaginative or interesting story around but it is effective enough to give your journey meaning. Here the previous king of both the cat and dog nations are back to obtain a magical sword and vanquish threats to their previous kingdoms. With a new adventure, co-op mechanics and the same simple yet effective gameplay, is Cat Quest II a must for fans or did The Gentlebros Games coast on previous success? Here’s our Cat Quest II Review.Ĭat Quest II takes place after the events of the first adventure, starting with your usual chosen one(s) will be born and good things will happen storyline. Given Cat Quest was pretty good, to begin with, this isn’t as interesting a road to travel, yet it is still exciting to see what improvements they decided to make. Not only do they now have the opportunity to add a number of quality of life updates, but it also allows them to further refine and ideally find a larger audience for their games. I love it when smaller developers announce a sequel.
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